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Evan Ryan
Apr 21, 20231 min read
Motion Controllers
Originally this project was using a Vicon motion tracking setup. While Vicon gave me a very robust track and easy setup, it limits where...
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Evan Ryan
Mar 22, 20232 min read
Exercise 1 - Contrast - Visual Continuation
Building on the visual techniques I explored last week, I wanted to expand on the spherical overlap shader as I can see it being very...
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Evan Ryan
Mar 15, 20232 min read
Exercise 1 - Contrast - Exploring Geometric Methods
After spending a few days exploring visual methods for the Contrast exercise, I decided to look at mesh-based approaches. Rather than...
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Evan Ryan
Mar 14, 20231 min read
Exercise 1 - Contrast - Exploring Visual Methods
For our first exercise, I aim to create a system in UE5 that outputs the union of two or more intersecting shapes. Presently I'm...
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Evan Ryan
Sep 16, 20211 min read
3D Space Studies: The Porcelain Throne Pt1
For a final assessment in my Game Technologies class, I've chosen to create a 3d scene from 2d reference. The scene I'm recreating is my...
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Evan Ryan
May 28, 20211 min read
May Motion Design Meetup
Back again at another one of Fox&Co's Motion Design Meetups, this time at Wellington bar Choice Bros. The seated tables of Choice Bros...
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Evan Ryan
Apr 30, 20211 min read
April Motion Design Meetup
Last night I attended the monthly networking event, Motion Design Meetup, hosted by wellington animation studio Fox&Co at a rotation of...
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Evan Ryan
Apr 27, 20211 min read
Pinus Radiata. Day 2 - Optimisation
Picking up from yesterdays efforts I began furiously reducing the quality of my tree. The first attempts face counts were 1/3 branch,...
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Evan Ryan
Apr 25, 20212 min read
Pinus Radiata. Day 1 - Speedtree
I'm currently a part of a project working to create a projected forest in an exhibition room. The goal being to show to effects of the...
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